Friday 14 January 2011

Paper Playtest Ideas

Ideas for the paper play test! Initial ideas are to print each of the level designs in full (I will make two or three possibly) and print each of the menu screens. These can be pinned on the wall or displayed on a table, and people can rearrange them as they see fit. That is the whole idea of course! Seeing what a user would prefer to play with, or understand better.

Another idea I just had is to make a iPhone frame, to slide up and down the printed levels. This way I can test whether the game would work better portrait or landscape. 



A further idea is to let people draw onto the level designs, to see what people would expect from a maze/path building gameplay. This way I can see what people would find fun, difficult, or easy, and try and make it more exciting. 
I will need to develop level ideas now, to have them printed for February. I was planning on doing the animation first, but this is one of the things I was referring to in my last post about rescheduling.

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