Showing posts with label Flash. Show all posts
Showing posts with label Flash. Show all posts

Monday, 19 April 2010

Update - Late April

Paper work is going well, I have quite a few positions and pieces for the old man character and lots of tiny paper jars. I have found a reasonably sized cardboard box to build the shop in and I've made some of the shelf units and the door. I have though a lot about how the counter will be (one pieces of flat paper, or a folded pieces with a surface top) and how the shop front will appear when animated. I have intested in a high quality camera over the easter holiday and I have been looking more at After Effects. Animating the level segments is not going so well, Flash does not alow the colour to behave as I would like because it is vector. I have also tried using some other animating programmes like Pencil which is simple and effective but crashes a lot. Traditional media has also proven largely unsuccessful so far, I tried making a flip book of the swimming boy but I was going about it the wrong way. I am still enthusiastic to try more at all of these areas and make something that works. Since making my site rosieball.com I am keen to see how I can mold the sweet land page to become my portfolio for assesment. As for a showreel the shelf unit experiment from the previous post could be used for this.

Friday, 2 April 2010

Game Concept Portfolio 2

In order to meet the brief requirements my 'portfolio' needs to be a creative and imaginative display of everything I have produced, emphasising the stylistic themes of my project and embodying them. I am planning on making a display case in effect, a large image of a shelf displaying all visual aspects of my game idea. This may be interactive. Here is an initial mock up I have made..

Monday, 29 March 2010

Game Concept Portfolio

I have been thinking of displaying all my work as a shelf of jars, sweets, pictures in frames and other stuff. I could possibly make it become made of colour at the bottom, definitely have it vertically scrolling (tall) and I could make it interactive... this would be nice but its the most difficult option, but it would be best to showcase the videos. Here are some images of shelves, I even found a website about shelving used in old style sweet shops, http://www.oldtimeconfections.com/Displays/furnish.htm and a dolls house furnishings shop http://cynthiahoweminiatures.com/shop/ just by searching for shelves!




Tuesday, 9 March 2010

Update - FGA6 Week 1

I have handed in my document of concept images and can now focus on FGA6 in which I will be mostly experimenting with paper cut out animation and digital animation techniques. Flash tutorials this week (week 2) have been extremely helpful for more basic understanding of the programme. I have started animating a sweet land scene in Flash. Discussion with Britta has introduced me to animator Lotte Reiniger and I will be doing another post on her silhouette work, something that I hope will help my real world cut-out animation and my sweet land boy animation. I will also be looking at representation of the elderly in games and possibly other media, something I will mostly be doing in critical studies but that will help my course work. I will no doubt blog about it here too.