The sweet land levels, as explained in full in my game guide document, will be made of seemingly unstructured patches of colour taken from different traditional sweets, within which the player will have to construct a path. The background or foreground colour will sometimes contain illustrations of scenes relating to British cultural contexts (fields, the seaside, railways, orchards etc).
To get ideas I looked at some books in the library:
The English Farmhouse and Cottage, M. W. Barley, routeledge and Kegan Paul, London and Boston 1961
Industrial architecture in Britain 1750- 1939, Edgar jones, B.T. Batsford ltd, London 1985
Nostalgia spotlight on the fourties, Michael Anglo, Jupiter books 1977
Looking back at Rural life 1901-1939, C Fielden Hughes, EP publishing limited 1975
A peoples war, Peter Lewis, Methuen London, 1986
These books gave me some idea of what became important to Britain during wartime, such as the underground and farmland for their change of use. Other things became important because of the ways they changed irreversibly, there is a lot of sentiment for the things that were lost in the war that can be brought out subtly in the game's scenery.
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